I'm a technical artist based in Boulder, Colorado, with a degree in Creative Technology and Design from the University of Colorado Boulder. My passion for the intersection of art and technology drives my work in game development, where I specialize in creating immersive experiences, from open-world RPGs to captivating animations and dynamic visual effects.
With a strong foundation in Unity, Blender, and various 3D software, I excel at configuring and importing assets, optimizing workflows, and solving technical challenges. Currently, I'm developing a puzzle game using Unreal Engine Blueprints and C++, deepening my understanding of gameplay systems and real-time VFX while experimenting with asset integration and performance scalability.
I thrive on collaboration and problem-solving, whether I'm fine-tuning gameplay mechanics or optimizing assets for better performance. When I'm not immersed in projects, you can find me skiing down slopes or exploring the mountains, listening to music, and eatuing ice cream.
I specialize in game development and 3D design. My expertise spans Unity, Blender, and various programming languages, allowing me to bring imaginative concepts to life. Whether it’s scripting gameplay mechanics or creating fun visuals, I love tackling challenges and pushing the boundaries of what’s possible.
With extensive knowledge in Blender—covering modeling, shading, composition, and geometry nodes—I create engaging and detailed 3D models. Additionally, my basic skills in Substance allow me to texture these models with artistic flair.
My knowledge of Unity allows me to bring my creations to life through scripting, blending programming and art seamlessly. While my skills in Unreal Engine 5 (UE5) are still developing, I appreciate its workflow and am eager to improve my proficiency.
I have a solid foundation in C++ and C#, enabling me to tackle programming challenges in game development. My experience includes scripting gameplay mechanics in Unity and exploring algorithms, fueling my passion for combining code and creative design while satisfying my need to constantly solve problems.
I have nearly 7 years of experience with the Adobe Suite, primarily using Illustrator, After Effects, and Photoshop. I've completed countless personal projects across various disciplines, starting with 2D vector art and animation, but my true passion lies in working in 3D.
I have a basic understanding of web development, focusing on HTML and CSS. This foundational knowledge allows me to create and style simple websites, enhancing my ability to design user-friendly interfaces and better understand how digital experiences come together.
Arduino and Raspberry Pi have always fulfilled my passion for fabrication. I love creating physical objects, whether from wood, 3D printing, or foam core. These platforms offer exciting opportunities to bridge fabrication and technology through fun projects.